Sunday, September 4, 2011

Canvasdraw moves

In an email from Google they stated that 'Almost all [app engine] applications will be billed more under the new pricing'. As I run Canvasdraw as a hobby and I makes no money I am moving it. The new host does not run Python and so only Javascript will be used. This means that the gallery will not run and there will be no option for saving your drawings. You can still export them either as an HTML page or as a text string that you can copy, paste and save and then import later.

Currently I am working on adding animation and will look at ways any of your work can be saved and put in a gallery in the future.

Wednesday, May 11, 2011

Busy few days

Just in the process of moving house involving DIY so please do not be offended if I am a few days behind in dealing with comments

Monday, May 2, 2011

Friday, April 22, 2011

Where Next

With enough interest and encouragement I would like to add a text object and an image object that could have the Canvas effects added. Further I would like to consider some limited animation effects such as tweening and path following. Anyone interested in collaboration let me know.

Thursday, April 21, 2011

Canvasdraw

Canvasdraw is now available. This allows you to easily produce drawings using a what you draw is what you see system. The resulting drawings can be exported as an HTML page containing the canvas tag and code to reproduce the drawing. This code can be used on your own pages.

The application can be found at  http://canvas-draw.appspot.com/

More information in the help file at https://sites.google.com/site/canvasdraw/

Please use and let me have some feedback.